The huge city has a great appeal and cruising in a convertible while exploring narrow street and huge boulevards is just amazing. The graphics are powered by the Illusion Engine which makes them really good. Players have a home where they can check available tasks, change clothing and cars. Walking and driving are necessary in order to reach your objectives. The gameplay centers mostly on your main missions, yet there are lots of different side-quest to be completed. Gun fights can break out at any given point: in old warehouses, in the middle of the street or in the town's harbor. Weapons are like the Thompson submachine or the German WWII MP-40 will delight players. If you don't have enough money to buy a new car, don't worry, just steal one, paint and change the license plates and no one will know. There are almost 40 different cars players will be able to drive. Gangster shootings and classic carsīeing set in the 1950's, the game has lots of elements reminiscent of that period. The city is now controlled by three Mafia bosses and Vito is trying to earn as much cash as possible while trying to make a name for himself. Vito is arrested and after a few years in prison he returns to a whole new Empire Bay. When he finally makes it back home, he meets up with his old friend, Joe Barbaro and benefiting from his Mafia connections turns to crime. Players will take control of Vito Scaletta, a Sicilian immigrant who after a few troubles with law is sent to fight in the Second World War. The action of the game is set in a fictional city, Empire Bay, that is built after several urban centers that saw fights between gangsters: Los Angeles, Detroit, New York, Chicago and Boston. I'm definitely more interested in getting it, and thank god for the pc version.Mafia II is a is an action adventure game, played in a third person perspective, where players will be able to explore a huge open world filled with mission and gangsters. There were tan lines on them! Way better than doves or packages. Playboy collectibles were pretty rad, real classy looking pictures and girls. Shotgun is really OP, it was the best gun to me by far. I really liked once I got to the mission, the gunplay felt good and it was always moving forward. The city didn't feel particularly alive, felt more like the ps2 gta cities in terms of atmosphere and people just walking about, I never got the sense they were going or doing anything. It did darken my screen once I exited, but after just pressing ctrl+alt+del it fixed itself.Īll the technical stuff aside the game itself was solid, but nothing really compelling in just the brief moments. Everything was just way more responsive and so much prettier, on just okay settings Medium graphic settings 1080p and 30fps. Which is good because using the wasd to drive was painfully slow when trying to turn. Real nice seamless implementation of the 360 pad and switching back and for to K/m was no problem with just a press of the button of which control method I wanted. Then I tried the PC version, and all the problems went anyway. And then the actual gameplay parts felt sluggish, walking, shooting, all of it was real bad and poorly done. camera way too zoomed in inside the house, screen teared like a motherfucker, and the unstable framerate made my eyes hurt. Tried the ps3 demo first, what an awful experience. It's amazing how much better the PC version is the consoles. I say give it a rent and you might be surprised.īut all of this is moot if the developers have abandoned what worked in the first game fortunately it doesn't appear that they have. But I get not wanting to buy the final game based on nothing but the word of some random nobodies on an internet message board. So maybe this demo isn't a good indication of the final game. That's how it's different from the other titles you've mentioned. It gives you the huge city to explore for the sole purpose of immersing you in the universe. While Mafia appears to be a sandbox title, it really isn't. Instead of endless chase-down-the-bad-guy driving missions, you get really unique and atmospheric set pieces every time out. And then you start to appreciate how varied and interesting and dynamic each individual mission is. You really need to get a feel for how the game flows between missions. If it's anything like the original Mafia, the appeal of Mafia 2 won't be apparent from a simple demo.
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